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Head to head

Diep.io vs King's Bounty: Legions

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2016 · 10 years ago
August 2011 · 15 years ago

Daily players

45 – 21k
No population data

Estimated players

27.4kUp 7.4%
129

Available on

  • Browser
  • Android
  • iOS
  • Windows
  • macOS
  • Android
  • iOS

Perspectives

—

Player activity

Smoothed estimated players over time.

Diep.ioKing's Bounty: Legions

Diep.io

Average monthly estimated players
MonthEstimated playersChange
October 2026~26.7kUp 4.1%
September 2026~25.6kUp 2.0%
August 2026~25.1kUp 0.5%
July 2026~25k—

King's Bounty: Legions

Average monthly estimated players
MonthEstimated playersChange
October 2026~129
September 2026~129
August 2026~129
July 2026~129—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Diep.io
80.3kUp 5.5%
King's Bounty: Legions
—

Diep.io currently has 80,317 Discord members; no comparable data is tracked for King's Bounty: Legions.

Reddit members

Diep.io
59.6kUp 0.1%
King's Bounty: Legions
—

Diep.io currently has 59,622 subreddit members; no comparable data is tracked for King's Bounty: Legions.

Twitch viewers

Diep.io
0Down 100%
King's Bounty: Legions
—

Diep.io currently has 0 live Twitch viewers; no comparable data is tracked for King's Bounty: Legions.

Steam concurrent players

Diep.io
—
King's Bounty: Legions
0

King's Bounty: Legions currently has 0 peak concurrent Steam players; no comparable data is tracked for Diep.io.

How these estimates are made

Diep.io

Diep.io is estimated to have 45 – 21k players a day. Around 21k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

King's Bounty: Legions

King's Bounty: Legions is showing no measurable concurrent players on Steam. Around 35k – 89k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.