Head to head
Diablo IV vs World of Warcraft
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
- Windows
- macOS
Player activity
Smoothed estimated players over time.
Diablo IV
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~219.9k | Down 0.3% |
| July 2026 | ~220.5k | — |
World of Warcraft
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~563.3k | Up 13% |
| July 2026 | ~500.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Diablo IV
- 6.1kDown 20%
- World of Warcraft
- —
Diablo IV currently has 6,133 peak concurrent Steam players; no comparable data is tracked for World of Warcraft.
Reddit members
- Diablo IV
- 1.5mUp 0.2%
- World of Warcraft
- 3.2mUp 0.2%
World of Warcraft currently has about 2.1× as many subreddit members as Diablo IV — 3,158,052 vs 1,482,629.
Twitch viewers
- Diablo IV
- 1.8kDown 17%
- World of Warcraft
- 34.7kUp 13%
World of Warcraft currently has about 19× as many live Twitch viewers as Diablo IV — 34,651 vs 1,823.
YouTube subscribers
- Diablo IV
- 597kUp 0.2%
- World of Warcraft
- 1.9mUp 0.5%
World of Warcraft currently has about 3.2× as many YouTube subscribers as Diablo IV — 1,940,000 vs 597,000.
Discord members
- Diablo IV
- —
- World of Warcraft
- 166.1kUp 1.3%
World of Warcraft currently has 166,131 Discord members; no comparable data is tracked for Diablo IV.
How these estimates are made
Diablo IV
Diablo IV is estimated to have 15k – 54k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
World of Warcraft
World of Warcraft is estimated to have 630 – 300k players a day. Around 120k – 11m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
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