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Head to head

Diablo IV vs Web Koihime Musou

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2023 · 3 years ago
July 2012 · 14 years ago

Daily players

85k – 300k
0 – 200

Estimated players

235.6kDown 2.6%
2

Available on

  • Windows
  • PlayStation
  • Xbox
  • Browser

Perspectives

Player activity

Smoothed estimated players over time.

Diablo IVWeb Koihime Musou

Diablo IV

Average monthly estimated players
MonthEstimated playersChange
October 2026~233.2kUp 0.1%
September 2026~232.9kUp 6.2%
August 2026~219.3kDown 0.6%
July 2026~220.5k—

Web Koihime Musou

Average monthly estimated players
MonthEstimated playersChange
October 2026~2
September 2026~2
August 2026~2
July 2026~2—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Diablo IV
19.5kUp 292%
Web Koihime Musou
—

Diablo IV currently has 19,478 peak concurrent Steam players; no comparable data is tracked for Web Koihime Musou.

Reddit members

Diablo IV
1.5mUp 0.6%
Web Koihime Musou
—

Diablo IV currently has 1,494,412 subreddit members; no comparable data is tracked for Web Koihime Musou.

Twitch viewers

Diablo IV
2.5kUp 88%
Web Koihime Musou
—

Diablo IV currently has 2,506 live Twitch viewers; no comparable data is tracked for Web Koihime Musou.

YouTube subscribers

Diablo IV
605kUp 1.3%
Web Koihime Musou
20

Diablo IV currently has about 30250× as many YouTube subscribers as Web Koihime Musou — 605,000 vs 20.

How these estimates are made

Diablo IV

Diablo IV is estimated to have 85k – 300k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Web Koihime Musou

Web Koihime Musou is estimated to have 0 – 200 players a day. Around 280 – 34k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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