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Head to head

Diablo IV vs Polygon

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2023 · 3 years ago
March 2020 · 6 years ago

Daily players

14k – 50k
340 – 1k

Estimated players

218.6kDown 0.2%
6.6kUp 2.9%

Available on

  • Windows
  • PlayStation
  • Xbox
  • Windows

Player activity

Smoothed estimated players over time.

Diablo IVPolygon

Diablo IV

Average monthly estimated players
MonthEstimated playersChange
August 2026~219.6kDown 0.4%
July 2026~220.5k

Polygon

Average monthly estimated players
MonthEstimated playersChange
August 2026~6.5kDown 0.1%
July 2026~6.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Diablo IV
5.8kDown 24%
Polygon
136Up 7.1%

Diablo IV currently has about 42× as many peak concurrent Steam players as Polygon — 5,773 vs 136.

Reddit members

Diablo IV
1.5mUp 0.2%
Polygon

Diablo IV currently has 1,483,149 subreddit members; no comparable data is tracked for Polygon.

Twitch viewers

Diablo IV
2.2kUp 2.7%
Polygon
2

Diablo IV currently has about 1125× as many live Twitch viewers as Polygon — 2,249 vs 2.

YouTube subscribers

Diablo IV
597kUp 0.2%
Polygon

Diablo IV currently has 597,000 YouTube subscribers; no comparable data is tracked for Polygon.

Discord members

Diablo IV
Polygon
10.6k

Polygon currently has 10,584 Discord members; no comparable data is tracked for Diablo IV.

How these estimates are made

Diablo IV

Diablo IV is estimated to have 14k – 50k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Polygon

Polygon is estimated to have 340 – 1k players a day. Around 610k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.