Head to head
Diablo IV vs Polygon
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
- Windows
Categories
Player activity
Smoothed estimated players over time.
Diablo IV
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~233.8k | Up 0.4% |
| September 2026 | ~232.9k | Up 6.2% |
| August 2026 | ~219.3k | Down 0.6% |
| July 2026 | ~220.5k | — |
Polygon
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~6.4k | Down 2.1% |
| September 2026 | ~6.6k | Up 0.5% |
| August 2026 | ~6.5k | |
| July 2026 | ~6.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Diablo IV
- 24.9kUp 401%
- Polygon
- 112Down 24%
Diablo IV currently has about 223× as many peak concurrent Steam players as Polygon — 24,926 vs 112.
Reddit members
- Diablo IV
- 1.5mUp 0.7%
- Polygon
- —
Diablo IV currently has 1,494,528 subreddit members; no comparable data is tracked for Polygon.
Twitch viewers
- Diablo IV
- 3.4kUp 153%
- Polygon
- 2
Diablo IV currently has about 1685× as many live Twitch viewers as Polygon — 3,369 vs 2.
YouTube subscribers
- Diablo IV
- 605kUp 1.3%
- Polygon
- —
Diablo IV currently has 605,000 YouTube subscribers; no comparable data is tracked for Polygon.
Discord members
- Diablo IV
- —
- Polygon
- 10.6kDown 0.3%
Polygon currently has 10,554 Discord members; no comparable data is tracked for Diablo IV.
How these estimates are made
Diablo IV
Diablo IV is estimated to have 85k – 300k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Polygon
Polygon is estimated to have 410 – 1k players a day. Around 610k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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