Head to head
Diablo IV vs Pixelmon
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
- Windows
- macOS
- Linux
Player activity
Smoothed estimated players over time.
Diablo IV
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~232.3k | Up 5.9% |
| August 2026 | ~219.3k | Down 0.6% |
| July 2026 | ~220.5k | — |
Pixelmon
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~57.2k | Down 2.9% |
| August 2026 | ~58.9k | Down 1.2% |
| July 2026 | ~59.6k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Diablo IV
- 32kUp 550%
- Pixelmon
- —
Diablo IV currently has 32,043 peak concurrent Steam players; no comparable data is tracked for Pixelmon.
Reddit members
- Diablo IV
- 1.5mUp 0.6%
- Pixelmon
- —
Diablo IV currently has 1,492,415 subreddit members; no comparable data is tracked for Pixelmon.
Twitch viewers
- Diablo IV
- 8.5kUp 1685%
- Pixelmon
- —
Diablo IV currently has 8,513 live Twitch viewers; no comparable data is tracked for Pixelmon.
YouTube subscribers
- Diablo IV
- 604kUp 1.2%
- Pixelmon
- —
Diablo IV currently has 604,000 YouTube subscribers; no comparable data is tracked for Pixelmon.
Discord members
- Diablo IV
- —
- Pixelmon
- 218.9kDown 0.7%
Pixelmon currently has 218,918 Discord members; no comparable data is tracked for Diablo IV.
How these estimates are made
Diablo IV
Diablo IV is estimated to have 110k – 390k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Pixelmon
Pixelmon is estimated to have 150 – 72k players a day. Around 44k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
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