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Head to head

Diablo IV vs Microscape

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
TBA

Released

June 2023 · 3 years ago
To be announced

Daily players

12k – 43k
No population data

Estimated players

218.1kDown 0.1%
637Up 9.5%

Available on

  • Windows
  • PlayStation
  • Xbox
  • Browser

Perspectives

Player activity

Smoothed estimated players over time.

Diablo IVMicroscape

Diablo IV

Average monthly estimated players
MonthEstimated playersChange
August 2026~219.4kDown 0.5%
July 2026~220.5k

Microscape

Average monthly estimated players
MonthEstimated playersChange
August 2026~609

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Diablo IV
3.3kDown 73%
Microscape

Diablo IV currently has 3,282 peak concurrent Steam players; no comparable data is tracked for Microscape.

Reddit members

Diablo IV
1.5mUp 0.3%
Microscape

Diablo IV currently has 1,483,852 subreddit members; no comparable data is tracked for Microscape.

Twitch viewers

Diablo IV
497Down 84%
Microscape

Diablo IV currently has 497 live Twitch viewers; no comparable data is tracked for Microscape.

YouTube subscribers

Diablo IV
597kUp 0.2%
Microscape

Diablo IV currently has 597,000 YouTube subscribers; no comparable data is tracked for Microscape.

Discord members

Diablo IV
Microscape
1.6kUp 5.4%

Microscape currently has 1,593 Discord members; no comparable data is tracked for Diablo IV.

How these estimates are made

Diablo IV

Diablo IV is estimated to have 12k – 43k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Microscape

Microscape is estimated to have 4 – 2k players a day. Around 3k – 270k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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