Head to head
Diablo IV vs MetaCity M
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
Player activity
Smoothed estimated players over time.
Diablo IV
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~230.7k | Up 5.2% |
| August 2026 | ~219.3k | Down 0.6% |
| July 2026 | ~220.5k | — |
MetaCity M
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~2k | Up 0.1% |
| August 2026 | ~2k | Up 18% |
| July 2026 | ~1.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Diablo IV
- 44.1kUp 574%
- MetaCity M
- —
Diablo IV currently has 44,116 peak concurrent Steam players; no comparable data is tracked for MetaCity M.
Reddit members
- Diablo IV
- 1.5mUp 0.5%
- MetaCity M
- —
Diablo IV currently has 1,491,207 subreddit members; no comparable data is tracked for MetaCity M.
Twitch viewers
- Diablo IV
- 12.2kUp 790%
- MetaCity M
- —
Diablo IV currently has 12,213 live Twitch viewers; no comparable data is tracked for MetaCity M.
YouTube subscribers
- Diablo IV
- 604kUp 1.2%
- MetaCity M
- 1.6kDown 0.6%
Diablo IV currently has about 385× as many YouTube subscribers as MetaCity M — 604,000 vs 1,570.
Discord members
- Diablo IV
- —
- MetaCity M
- 8.7kDown 0.4%
MetaCity M currently has 8,717 Discord members; no comparable data is tracked for Diablo IV.
How these estimates are made
Diablo IV
Diablo IV is estimated to have 110k – 390k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
MetaCity M
MetaCity M is estimated to have 5 – 2k players a day. Around 3k – 290k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
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