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Head to head

Diablo IV vs LuckCatchers

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2023 · 3 years ago
November 2016 · 10 years ago

Daily players

73k – 260k
No population data

Estimated players

233.3kDown 2.8%
81Down 0.6%

Available on

  • Windows
  • PlayStation
  • Xbox
  • Windows

Perspectives

—

Player activity

Smoothed estimated players over time.

Diablo IVLuckCatchers

Diablo IV

Average monthly estimated players
MonthEstimated playersChange
October 2026~230.7kDown 0.9%
September 2026~232.9kUp 6.2%
August 2026~219.3kDown 0.6%
July 2026~220.5k—

LuckCatchers

Average monthly estimated players
MonthEstimated playersChange
October 2026~81Down 1.2%
September 2026~82
August 2026~82Up 1.2%
July 2026~81—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Diablo IV
19.3kUp 348%
LuckCatchers
0

Diablo IV currently has 19,316 peak concurrent Steam players, while LuckCatchers has 0.

Reddit members

Diablo IV
1.5mUp 0.6%
LuckCatchers
—

Diablo IV currently has 1,493,738 subreddit members; no comparable data is tracked for LuckCatchers.

Twitch viewers

Diablo IV
3.1kUp 286%
LuckCatchers
—

Diablo IV currently has 3,132 live Twitch viewers; no comparable data is tracked for LuckCatchers.

YouTube subscribers

Diablo IV
605kUp 1.3%
LuckCatchers
—

Diablo IV currently has 605,000 YouTube subscribers; no comparable data is tracked for LuckCatchers.

How these estimates are made

Diablo IV

Diablo IV is estimated to have 73k – 260k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

LuckCatchers

LuckCatchers is showing no measurable concurrent players on Steam. Around 24k – 60k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.