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Head to head

Diablo IV vs Lost Region

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
UNKNOWN

Released

June 2023 · 3 years ago
To be announced

Daily players

120k – 430k
No population data

Estimated players

245.1kUp 11%
28

Available on

  • Windows
  • PlayStation
  • Xbox
  • Windows
  • PlayStation
  • Xbox

Player activity

Smoothed estimated players over time.

Diablo IVLost Region

Diablo IV

Average monthly estimated players
MonthEstimated playersChange
September 2026~228.4kUp 4.2%
August 2026~219.3kDown 0.6%
July 2026~220.5k

Lost Region

Average monthly estimated players
MonthEstimated playersChange
September 2026~28
August 2026~28
July 2026~28

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Diablo IV
58.2kUp 921%
Lost Region

Diablo IV currently has 58,231 peak concurrent Steam players; no comparable data is tracked for Lost Region.

Reddit members

Diablo IV
1.5mUp 0.5%
Lost Region

Diablo IV currently has 1,489,862 subreddit members; no comparable data is tracked for Lost Region.

Twitch viewers

Diablo IV
16.1kUp 1317%
Lost Region

Diablo IV currently has 16,145 live Twitch viewers; no comparable data is tracked for Lost Region.

YouTube subscribers

Diablo IV
604kUp 1.2%
Lost Region

Diablo IV currently has 604,000 YouTube subscribers; no comparable data is tracked for Lost Region.

How these estimates are made

Diablo IV

Diablo IV is estimated to have 120k – 430k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Lost Region

Lost Region is showing no measurable concurrent players on Steam. Around 9k – 24k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.