Head to head
Diablo IV vs Heaven's Bazar: Online
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
- Windows
Player activity
Smoothed estimated players over time.
Diablo IV
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~228.4k | Down 1.9% |
| September 2026 | ~232.9k | Up 6.2% |
| August 2026 | ~219.3k | Down 0.6% |
| July 2026 | ~220.5k | — |
Heaven's Bazar: Online
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~3 | |
| September 2026 | ~3 | |
| August 2026 | ~3 | |
| July 2026 | ~3 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Diablo IV
- 6.8kDown 80%
- Heaven's Bazar: Online
- 0
Diablo IV currently has 6,768 peak concurrent Steam players, while Heaven's Bazar: Online has 0.
Reddit members
- Diablo IV
- 1.5mUp 0.3%
- Heaven's Bazar: Online
- —
Diablo IV currently has 1,497,932 subreddit members; no comparable data is tracked for Heaven's Bazar: Online.
Twitch viewers
- Diablo IV
- 1.4kDown 83%
- Heaven's Bazar: Online
- —
Diablo IV currently has 1,352 live Twitch viewers; no comparable data is tracked for Heaven's Bazar: Online.
YouTube subscribers
- Diablo IV
- 605k
- Heaven's Bazar: Online
- —
Diablo IV currently has 605,000 YouTube subscribers; no comparable data is tracked for Heaven's Bazar: Online.
How these estimates are made
Diablo IV
Diablo IV is estimated to have 27k – 94k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Heaven's Bazar: Online
Heaven's Bazar: Online is showing no measurable concurrent players on Steam. Around 1k – 3k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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