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Head to head

Diablo IV vs Hades' Star

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2023 · 3 years ago
February 2019 · 8 years ago

Daily players

11k – 40k
380 – 1k

Estimated players

218kDown 0.3%
5.7kDown 0.2%

Available on

  • Windows
  • PlayStation
  • Xbox
  • Windows
  • macOS
  • Android
  • iOS

Perspectives

Player activity

Smoothed estimated players over time.

Diablo IVHades' Star

Diablo IV

Average monthly estimated players
MonthEstimated playersChange
August 2026~219.3kDown 0.6%
July 2026~220.5k

Hades' Star

Average monthly estimated players
MonthEstimated playersChange
August 2026~5.7kUp 20%
July 2026~4.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Diablo IV
3.5kDown 66%
Hades' Star
128Up 7.6%

Diablo IV currently has about 27× as many peak concurrent Steam players as Hades' Star — 3,452 vs 128.

Reddit members

Diablo IV
1.5mUp 0.3%
Hades' Star
6.8kUp 0.5%

Diablo IV currently has about 217× as many subreddit members as Hades' Star — 1,483,990 vs 6,826.

Twitch viewers

Diablo IV
448Down 80%
Hades' Star
0

Diablo IV currently has 448 live Twitch viewers, while Hades' Star has 0.

YouTube subscribers

Diablo IV
597kUp 0.2%
Hades' Star

Diablo IV currently has 597,000 YouTube subscribers; no comparable data is tracked for Hades' Star.

Discord members

Diablo IV
Hades' Star
20.5kUp 0.6%

Hades' Star currently has 20,497 Discord members; no comparable data is tracked for Diablo IV.

How these estimates are made

Diablo IV

Diablo IV is estimated to have 11k – 40k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Hades' Star

Hades' Star is estimated to have 380 – 1k players a day. Around 65k – 170k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.