Head to head
Diablo IV vs Galaxy Life
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
- Browser
- Android
- iOS
- Windows
- Linux
Player activity
Smoothed estimated players over time.
Diablo IV
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~218k | Down 0.6% |
| August 2026 | ~219.3k | Down 0.6% |
| July 2026 | ~220.5k | — |
Galaxy Life
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~9.5k | Up 5.2% |
| August 2026 | ~9.1k | Up 17% |
| July 2026 | ~7.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Diablo IV
- 3.5kDown 56%
- Galaxy Life
- 219Down 19%
Diablo IV currently has about 16× as many peak concurrent Steam players as Galaxy Life — 3,516 vs 219.
Reddit members
- Diablo IV
- 1.5mUp 0.2%
- Galaxy Life
- —
Diablo IV currently has 1,484,779 subreddit members; no comparable data is tracked for Galaxy Life.
Twitch viewers
- Diablo IV
- 990Down 74%
- Galaxy Life
- 0
Diablo IV currently has 990 live Twitch viewers, while Galaxy Life has 0.
YouTube subscribers
- Diablo IV
- 597k
- Galaxy Life
- 3.2k
Diablo IV currently has about 185× as many YouTube subscribers as Galaxy Life — 597,000 vs 3,220.
Discord members
- Diablo IV
- —
- Galaxy Life
- 31kDown 0.1%
Galaxy Life currently has 30,980 Discord members; no comparable data is tracked for Diablo IV.
How these estimates are made
Diablo IV
Diablo IV is estimated to have 11k – 38k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Galaxy Life
Galaxy Life is estimated to have 710 – 3k players a day. Around 170k – 450k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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