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Head to head

Diablo IV vs Galaksia Online

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2023 · 3 years ago
July 2026 · 2 months ago

Daily players

11k – 38k
No population data

Estimated players

218.4kUp 0.1%
1

Available on

  • Windows
  • PlayStation
  • Xbox
  • Windows

Perspectives

Player activity

Smoothed estimated players over time.

Diablo IVGalaksia Online

Diablo IV

Average monthly estimated players
MonthEstimated playersChange
September 2026~218kDown 0.6%
August 2026~219.3kDown 0.6%
July 2026~220.5k

Galaksia Online

Average monthly estimated players
MonthEstimated playersChange
September 2026~1
August 2026~1
July 2026~1

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Diablo IV
3.5kDown 56%
Galaksia Online

Diablo IV currently has 3,516 peak concurrent Steam players; no comparable data is tracked for Galaksia Online.

Reddit members

Diablo IV
1.5mUp 0.2%
Galaksia Online

Diablo IV currently has 1,484,797 subreddit members; no comparable data is tracked for Galaksia Online.

Twitch viewers

Diablo IV
1.1kDown 71%
Galaksia Online

Diablo IV currently has 1,111 live Twitch viewers; no comparable data is tracked for Galaksia Online.

YouTube subscribers

Diablo IV
597k
Galaksia Online

Diablo IV currently has 597,000 YouTube subscribers; no comparable data is tracked for Galaksia Online.

How these estimates are made

Diablo IV

Diablo IV is estimated to have 11k – 38k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Galaksia Online

Galaksia Online is showing no measurable concurrent players on Steam. Around 250 – 640 accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.