Head to head
Diablo IV vs Evony
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
- Browser
- iOS
Player activity
Smoothed estimated players over time.
Diablo IV
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~220k | Down 0.3% |
| July 2026 | ~220.5k | — |
Evony
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~10.6k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Diablo IV
- 5.5kDown 28%
- Evony
- —
Diablo IV currently has 5,500 peak concurrent Steam players; no comparable data is tracked for Evony.
Reddit members
- Diablo IV
- 1.5m
- Evony
- 16.6kUp 0.2%
Diablo IV currently has about 89× as many subreddit members as Evony — 1,482,242 vs 16,565.
Twitch viewers
- Diablo IV
- 2.2kDown 4.3%
- Evony
- —
Diablo IV currently has 2,243 live Twitch viewers; no comparable data is tracked for Evony.
YouTube subscribers
- Diablo IV
- 597k
- Evony
- —
Diablo IV currently has 597,000 YouTube subscribers; no comparable data is tracked for Evony.
How these estimates are made
Diablo IV
Diablo IV is estimated to have 16k – 55k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Evony
Evony is estimated to have 85 – 40k players a day. Around 23k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
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