Head to head
Diablo Immortal vs Youtubers Life 3
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
- macOS
Player activity
Smoothed estimated players over time.
Diablo Immortal
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~72.2k | Up 0.3% |
| August 2026 | ~72k | — |
Youtubers Life 3
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~914 | Down 0.3% |
| August 2026 | ~917 | Down 0.2% |
| July 2026 | ~919 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Reddit members
- Diablo Immortal
- 522.5kUp 0.5%
- Youtubers Life 3
- —
Diablo Immortal currently has 522,532 subreddit members; no comparable data is tracked for Youtubers Life 3.
Twitch viewers
- Diablo Immortal
- 48Up 12%
- Youtubers Life 3
- 0Down 100%
Diablo Immortal currently has 48 live Twitch viewers, while Youtubers Life 3 has 0.
YouTube subscribers
- Diablo Immortal
- 47.9kUp 0.6%
- Youtubers Life 3
- —
Diablo Immortal currently has 47,900 YouTube subscribers; no comparable data is tracked for Youtubers Life 3.
Steam concurrent players
- Diablo Immortal
- —
- Youtubers Life 3
- 5Down 44%
Youtubers Life 3 currently has 5 peak concurrent Steam players; no comparable data is tracked for Diablo Immortal.
Discord members
- Diablo Immortal
- —
- Youtubers Life 3
- 3.7kDown 0.4%
Youtubers Life 3 currently has 3,678 Discord members; no comparable data is tracked for Diablo Immortal.
How these estimates are made
Diablo Immortal
Diablo Immortal is estimated to have 130 – 60k players a day. Around 42k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Youtubers Life 3
Youtubers Life 3 is estimated to have 25 – 88 players a day. Around 16k – 40k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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