Head to head
Diablo Immortal vs World of Sea Battle
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
- Linux
Player activity
Smoothed estimated players over time.
Diablo Immortal
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~72.7k | Up 0.5% |
| September 2026 | ~72.3k | Up 0.4% |
| August 2026 | ~72k | — |
World of Sea Battle
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~2.6k | Up 6.9% |
| September 2026 | ~2.5k | Down 4.4% |
| August 2026 | ~2.6k | Up 12% |
| July 2026 | ~2.3k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Reddit members
- Diablo Immortal
- 524.8kUp 0.3%
- World of Sea Battle
- 3.7kUp 3.4%
Diablo Immortal currently has about 142× as many subreddit members as World of Sea Battle — 524,785 vs 3,697.
Twitch viewers
- Diablo Immortal
- 46Up 48%
- World of Sea Battle
- 92Up 14%
World of Sea Battle currently has about 2× as many live Twitch viewers as Diablo Immortal — 92 vs 46.
YouTube subscribers
- Diablo Immortal
- 48.4kUp 0.6%
- World of Sea Battle
- 1.1kUp 12%
Diablo Immortal currently has about 44× as many YouTube subscribers as World of Sea Battle — 48,400 vs 1,100.
Steam concurrent players
- Diablo Immortal
- —
- World of Sea Battle
- 3kUp 44%
World of Sea Battle currently has 3,023 peak concurrent Steam players; no comparable data is tracked for Diablo Immortal.
How these estimates are made
Diablo Immortal
Diablo Immortal is estimated to have 140 – 64k players a day. Around 43k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
World of Sea Battle
World of Sea Battle is estimated to have 9k – 30k players a day. Around 190k – 480k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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