Head to head
Diablo Immortal vs Victory: The Age of Racing
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
Player activity
Smoothed estimated players over time.
Diablo Immortal
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~72.2k | Up 0.2% |
| August 2026 | ~72k | — |
Victory: The Age of Racing
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~134 | |
| August 2026 | ~134 | Up 0.8% |
| July 2026 | ~133 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Reddit members
- Diablo Immortal
- 521.4kUp 0.4%
- Victory: The Age of Racing
- —
Diablo Immortal currently has 521,432 subreddit members; no comparable data is tracked for Victory: The Age of Racing.
Twitch viewers
- Diablo Immortal
- 98Up 326%
- Victory: The Age of Racing
- —
Diablo Immortal currently has 98 live Twitch viewers; no comparable data is tracked for Victory: The Age of Racing.
YouTube subscribers
- Diablo Immortal
- 47.8kUp 0.4%
- Victory: The Age of Racing
- —
Diablo Immortal currently has 47,800 YouTube subscribers; no comparable data is tracked for Victory: The Age of Racing.
Steam concurrent players
- Diablo Immortal
- —
- Victory: The Age of Racing
- 0
Victory: The Age of Racing currently has 0 peak concurrent Steam players; no comparable data is tracked for Diablo Immortal.
How these estimates are made
Diablo Immortal
Diablo Immortal is estimated to have 160 – 76k players a day. Around 46k – 5m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Victory: The Age of Racing
Victory: The Age of Racing is estimated to have 3 – 9 players a day. Around 36k – 92k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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