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Head to head

Diablo Immortal vs Supreme War God

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2022 · 4 years ago
June 2026 · 4 months ago

Daily players

130 – 59k
50 – 180

Estimated players

72.5kUp 0.1%
47Up 2.2%

Available on

  • Windows
  • Android
  • iOS
  • Windows

Perspectives

Player activity

Smoothed estimated players over time.

Diablo ImmortalSupreme War God

Diablo Immortal

Average monthly estimated players
MonthEstimated playersChange
September 2026~72.3kUp 0.4%
August 2026~72k—

Supreme War God

Average monthly estimated players
MonthEstimated playersChange
September 2026~46
August 2026~46Up 2.2%
July 2026~45—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Diablo Immortal
523.2kUp 0.6%
Supreme War God
—

Diablo Immortal currently has 523,212 subreddit members; no comparable data is tracked for Supreme War God.

Twitch viewers

Diablo Immortal
14Down 39%
Supreme War God
—

Diablo Immortal currently has 14 live Twitch viewers; no comparable data is tracked for Supreme War God.

YouTube subscribers

Diablo Immortal
48.1kUp 1.1%
Supreme War God
—

Diablo Immortal currently has 48,100 YouTube subscribers; no comparable data is tracked for Supreme War God.

Steam concurrent players

Diablo Immortal
—
Supreme War God
15Down 6.3%

Supreme War God currently has 15 peak concurrent Steam players; no comparable data is tracked for Diablo Immortal.

How these estimates are made

Diablo Immortal

Diablo Immortal is estimated to have 130 – 59k players a day. Around 42k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Supreme War God

Supreme War God is estimated to have 50 – 180 players a day. Around 12k – 31k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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