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Head to head

Diablo Immortal vs Sānguó Qúnyīng Lù

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2022 · 4 years ago
July 2025 · 1 year ago

Daily players

140 – 63k
5 – 18

Estimated players

72.2k
2Up 4.5%

Available on

  • Windows
  • Android
  • iOS
  • Windows
  • macOS

Perspectives

Player activity

Smoothed estimated players over time.

Diablo ImmortalSānguó Qúnyīng Lù

Diablo Immortal

Average monthly estimated players
MonthEstimated playersChange
September 2026~72.1kUp 0.1%
August 2026~72k

Sānguó Qúnyīng Lù

Average monthly estimated players
MonthEstimated playersChange
September 2026~3
August 2026~3
July 2026~3

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Diablo Immortal
520.3kUp 0.2%
Sānguó Qúnyīng Lù

Diablo Immortal currently has 520,346 subreddit members; no comparable data is tracked for Sānguó Qúnyīng Lù.

Twitch viewers

Diablo Immortal
7Down 75%
Sānguó Qúnyīng Lù

Diablo Immortal currently has 7 live Twitch viewers; no comparable data is tracked for Sānguó Qúnyīng Lù.

YouTube subscribers

Diablo Immortal
47.6k
Sānguó Qúnyīng Lù

Diablo Immortal currently has 47,600 YouTube subscribers; no comparable data is tracked for Sānguó Qúnyīng Lù.

Steam concurrent players

Diablo Immortal
Sānguó Qúnyīng Lù
0Down 100%

Sānguó Qúnyīng Lù currently has 0 peak concurrent Steam players; no comparable data is tracked for Diablo Immortal.

How these estimates are made

Diablo Immortal

Diablo Immortal is estimated to have 140 – 63k players a day. Around 43k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Sānguó Qúnyīng Lù

Sānguó Qúnyīng Lù is estimated to have 5 – 18 players a day. Around 650 – 2k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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