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Head to head

Diablo Immortal vs Real-Time General

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
UNKNOWN

Released

June 2022 · 4 years ago
To be announced

Daily players

130 – 60k
No population data

Estimated players

72.6kUp 0.1%
131Down 9.0%

Available on

  • Windows
  • Android
  • iOS

Platforms

—

Perspectives

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Player activity

Smoothed estimated players over time.

Diablo ImmortalReal-Time General

Diablo Immortal

Average monthly estimated players
MonthEstimated playersChange
October 2026~72.6kUp 0.4%
September 2026~72.3kUp 0.4%
August 2026~72k—

Real-Time General

Average monthly estimated players
MonthEstimated playersChange
October 2026~131Down 3.7%
September 2026~136Down 2.9%
August 2026~140
July 2026~140—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Diablo Immortal
523.7kUp 0.7%
Real-Time General
—

Diablo Immortal currently has 523,686 subreddit members; no comparable data is tracked for Real-Time General.

Twitch viewers

Diablo Immortal
53Up 130%
Real-Time General
—

Diablo Immortal currently has 53 live Twitch viewers; no comparable data is tracked for Real-Time General.

YouTube subscribers

Diablo Immortal
48.3kUp 1.5%
Real-Time General
—

Diablo Immortal currently has 48,300 YouTube subscribers; no comparable data is tracked for Real-Time General.

Discord members

Diablo Immortal
—
Real-Time General
523Down 0.4%

Real-Time General currently has 523 Discord members; no comparable data is tracked for Diablo Immortal.

How these estimates are made

Diablo Immortal

Diablo Immortal is estimated to have 130 – 60k players a day. Around 42k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Real-Time General

Real-Time General is estimated to have 1 – 380 players a day. Around 820 – 84k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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