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Head to head

Diablo Immortal vs Re:Birth Online

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2022 · 4 years ago
July 2020 · 6 years ago

Daily players

110 – 53k
8 – 26

Estimated players

72.8k
37Down 0.3%

Available on

  • Windows
  • Android
  • iOS
  • Windows

Perspectives

—

Player activity

Smoothed estimated players over time.

Diablo ImmortalRe:Birth Online

Diablo Immortal

Average monthly estimated players
MonthEstimated playersChange
October 2026~72.7kUp 0.5%
September 2026~72.3kUp 0.4%
August 2026~72k—

Re:Birth Online

Average monthly estimated players
MonthEstimated playersChange
October 2026~37
September 2026~37Down 2.6%
August 2026~38
July 2026~38—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Diablo Immortal
524.7kUp 0.3%
Re:Birth Online
—

Diablo Immortal currently has 524,742 subreddit members; no comparable data is tracked for Re:Birth Online.

Twitch viewers

Diablo Immortal
36Down 39%
Re:Birth Online
—

Diablo Immortal currently has 36 live Twitch viewers; no comparable data is tracked for Re:Birth Online.

YouTube subscribers

Diablo Immortal
48.4kUp 0.6%
Re:Birth Online
—

Diablo Immortal currently has 48,400 YouTube subscribers; no comparable data is tracked for Re:Birth Online.

Steam concurrent players

Diablo Immortal
—
Re:Birth Online
3

Re:Birth Online currently has 3 peak concurrent Steam players; no comparable data is tracked for Diablo Immortal.

How these estimates are made

Diablo Immortal

Diablo Immortal is estimated to have 110 – 53k players a day. Around 40k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Re:Birth Online

Re:Birth Online is estimated to have 8 – 26 players a day. Around 12k – 30k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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