Head to head
Diablo Immortal vs Marbles on Stream
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
Diablo Immortal
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~72k | — |
Marbles on Stream
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~9.5k | Down 1.3% |
| July 2026 | ~9.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Reddit members
- Diablo Immortal
- 520kUp 0.1%
- Marbles on Stream
- —
Diablo Immortal currently has 520,003 subreddit members; no comparable data is tracked for Marbles on Stream.
Twitch viewers
- Diablo Immortal
- 8Down 68%
- Marbles on Stream
- 6kUp 18%
Marbles on Stream currently has about 745× as many live Twitch viewers as Diablo Immortal — 5,963 vs 8.
YouTube subscribers
- Diablo Immortal
- 47.6k
- Marbles on Stream
- 1.8k
Diablo Immortal currently has about 26× as many YouTube subscribers as Marbles on Stream — 47,600 vs 1,820.
Steam concurrent players
- Diablo Immortal
- —
- Marbles on Stream
- 178Down 14%
Marbles on Stream currently has 178 peak concurrent Steam players; no comparable data is tracked for Diablo Immortal.
Discord members
- Diablo Immortal
- —
- Marbles on Stream
- 31.3k
Marbles on Stream currently has 31,288 Discord members; no comparable data is tracked for Diablo Immortal.
How these estimates are made
Diablo Immortal
Diablo Immortal is estimated to have 130 – 62k players a day. Around 42k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Marbles on Stream
Marbles on Stream is estimated to have 470 – 2k players a day. Around 58k – 150k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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