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Head to head

Diablo Immortal vs Jitter Games

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
UNKNOWN

Released

June 2022 · 4 years ago
To be announced

Daily players

130 – 59k
No population data

Estimated players

72.9k
78Up 0.3%

Available on

  • Windows
  • Android
  • iOS

Platforms

—

Player activity

Smoothed estimated players over time.

Diablo ImmortalJitter Games

Diablo Immortal

Average monthly estimated players
MonthEstimated playersChange
November 2026~72.8kUp 0.2%
October 2026~72.7kUp 0.5%
September 2026~72.3kUp 0.4%
August 2026~72k—

Jitter Games

Average monthly estimated players
MonthEstimated playersChange
November 2026~78Up 1.3%
October 2026~77Down 1.3%
September 2026~78Down 1.3%
August 2026~79Down 2.5%
July 2026~81—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Diablo Immortal
524.9kUp 0.2%
Jitter Games
—

Diablo Immortal currently has 524,895 subreddit members; no comparable data is tracked for Jitter Games.

Twitch viewers

Diablo Immortal
11Down 98%
Jitter Games
—

Diablo Immortal currently has 11 live Twitch viewers; no comparable data is tracked for Jitter Games.

YouTube subscribers

Diablo Immortal
48.4kUp 0.4%
Jitter Games
166Down 0.6%

Diablo Immortal currently has about 292× as many YouTube subscribers as Jitter Games — 48,400 vs 166.

Discord members

Diablo Immortal
—
Jitter Games
236Down 1.3%

Jitter Games currently has 236 Discord members; no comparable data is tracked for Diablo Immortal.

How these estimates are made

Diablo Immortal

Diablo Immortal is estimated to have 130 – 59k players a day. Around 42k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Jitter Games

Jitter Games is estimated to have 1 – 300 players a day. Around 610 – 65k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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