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Head to head

Diablo Immortal vs Goblin Slayer: Endless Hunting

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2022 · 4 years ago
December 2022 · 4 years ago

Daily players

110 – 52k
180 – 82k

Estimated players

72.7k
9.1kUp 0.1%

Available on

  • Windows
  • Android
  • iOS
  • Browser

Perspectives

Player activity

Smoothed estimated players over time.

Diablo ImmortalGoblin Slayer: Endless Hunting

Diablo Immortal

Average monthly estimated players
MonthEstimated playersChange
October 2026~72.7kUp 0.5%
September 2026~72.3kUp 0.4%
August 2026~72k—

Goblin Slayer: Endless Hunting

Average monthly estimated players
MonthEstimated playersChange
October 2026~9.1kUp 0.4%
September 2026~9.1kUp 0.6%
August 2026~9kUp 0.3%
July 2026~9k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Diablo Immortal
524.1kUp 0.4%
Goblin Slayer: Endless Hunting
91.1kUp 0.5%

Diablo Immortal currently has about 5.8× as many subreddit members as Goblin Slayer: Endless Hunting — 524,095 vs 91,061.

Twitch viewers

Diablo Immortal
18Down 75%
Goblin Slayer: Endless Hunting
—

Diablo Immortal currently has 18 live Twitch viewers; no comparable data is tracked for Goblin Slayer: Endless Hunting.

YouTube subscribers

Diablo Immortal
48.3kUp 1.0%
Goblin Slayer: Endless Hunting
—

Diablo Immortal currently has 48,300 YouTube subscribers; no comparable data is tracked for Goblin Slayer: Endless Hunting.

How these estimates are made

Diablo Immortal

Diablo Immortal is estimated to have 110 – 52k players a day. Around 39k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Goblin Slayer: Endless Hunting

Goblin Slayer: Endless Hunting is estimated to have 180 – 82k players a day. Around 63k – 6m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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