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Head to head

Diablo Immortal vs Eternal Magic

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2022 · 4 years ago
April 2020 · 6 years ago

Daily players

150 – 72k
No population data

Estimated players

72.4kUp 0.3%
68

Available on

  • Windows
  • Android
  • iOS
  • Windows

Perspectives

Player activity

Smoothed estimated players over time.

Diablo ImmortalEternal Magic

Diablo Immortal

Average monthly estimated players
MonthEstimated playersChange
September 2026~72.2kUp 0.2%
August 2026~72k

Eternal Magic

Average monthly estimated players
MonthEstimated playersChange
September 2026~69
August 2026~69Up 21%
July 2026~57

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Diablo Immortal
522.4kUp 0.5%
Eternal Magic

Diablo Immortal currently has 522,361 subreddit members; no comparable data is tracked for Eternal Magic.

Twitch viewers

Diablo Immortal
64Up 433%
Eternal Magic

Diablo Immortal currently has 64 live Twitch viewers; no comparable data is tracked for Eternal Magic.

YouTube subscribers

Diablo Immortal
47.8kUp 0.4%
Eternal Magic

Diablo Immortal currently has 47,800 YouTube subscribers; no comparable data is tracked for Eternal Magic.

Steam concurrent players

Diablo Immortal
Eternal Magic
0

Eternal Magic currently has 0 peak concurrent Steam players; no comparable data is tracked for Diablo Immortal.

How these estimates are made

Diablo Immortal

Diablo Immortal is estimated to have 150 – 72k players a day. Around 45k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Eternal Magic

Eternal Magic is showing no measurable concurrent players on Steam. Around 20k – 52k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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