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Head to head

Diablo Immortal vs Dreadmyst

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2022 · 4 years ago
January 2026 · 8 months ago

Daily players

140 – 66k
10 – 35

Estimated players

72.1k
6.9kUp 0.8%

Available on

  • Windows
  • Android
  • iOS
  • Windows

Perspectives

Player activity

Smoothed estimated players over time.

Diablo ImmortalDreadmyst

Diablo Immortal

Average monthly estimated players
MonthEstimated playersChange
September 2026~72.1k
August 2026~72k

Dreadmyst

Average monthly estimated players
MonthEstimated playersChange
September 2026~6.7kDown 2.1%
August 2026~6.8kDown 3.1%
July 2026~7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Diablo Immortal
520.1kUp 0.2%
Dreadmyst

Diablo Immortal currently has 520,116 subreddit members; no comparable data is tracked for Dreadmyst.

Twitch viewers

Diablo Immortal
15Down 40%
Dreadmyst
0

Diablo Immortal currently has 15 live Twitch viewers, while Dreadmyst has 0.

YouTube subscribers

Diablo Immortal
47.6k
Dreadmyst
867Down 0.5%

Diablo Immortal currently has about 55× as many YouTube subscribers as Dreadmyst — 47,600 vs 867.

Steam concurrent players

Diablo Immortal
Dreadmyst
2Down 60%

Dreadmyst currently has 2 peak concurrent Steam players; no comparable data is tracked for Diablo Immortal.

Discord members

Diablo Immortal
Dreadmyst
19.1kDown 3.6%

Dreadmyst currently has 19,148 Discord members; no comparable data is tracked for Diablo Immortal.

How these estimates are made

Diablo Immortal

Diablo Immortal is estimated to have 140 – 66k players a day. Around 43k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Dreadmyst

Dreadmyst is estimated to have 10 – 35 players a day. Around 81k – 210k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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