Head to head
Destiny 2 vs Once Human
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
- Stadia
- Windows
- Android
- iOS
- PlayStation
Categories
Player activity
Smoothed estimated players over time.
Destiny 2
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~594.2k | Down 1.0% |
| July 2026 | ~600.1k | — |
Once Human
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~291.5k | Down 0.4% |
| July 2026 | ~292.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Destiny 2
- 24.9kDown 48%
- Once Human
- 16.1kDown 2.3%
Destiny 2 currently has about 1.6× as many peak concurrent Steam players as Once Human — 24,947 vs 16,060.
Discord members
- Destiny 2
- 171.5k
- Once Human
- 774.1kDown 0.6%
Once Human currently has about 4.5× as many Discord members as Destiny 2 — 774,134 vs 171,509.
Reddit members
- Destiny 2
- 3.4m
- Once Human
- 104.7kUp 2.0%
Destiny 2 currently has about 32× as many subreddit members as Once Human — 3,374,211 vs 104,657.
Twitch viewers
- Destiny 2
- 2.3kDown 42%
- Once Human
- 2kDown 37%
Destiny 2 and Once Human are nearly even on live Twitch viewers — 2,250 vs 1,987.
YouTube subscribers
- Destiny 2
- 1.2m
- Once Human
- 325k
Destiny 2 currently has about 3.7× as many YouTube subscribers as Once Human — 1,210,000 vs 325,000.
How these estimates are made
Destiny 2
Destiny 2 is estimated to have 65k – 230k players a day. Around 7m – 18m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Once Human
Once Human is estimated to have 36k – 130k players a day. Around 2m – 6m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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