Head to head
Deployment vs The Elder Scrolls Online
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
- Nintendo
- Windows
- macOS
- PlayStation
- Xbox
- Stadia
Platforms
Player activity
Smoothed estimated players over time.
Deployment
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~124 | Down 1.6% |
| July 2026 | ~126 | — |
The Elder Scrolls Online
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~90.1k | Up 0.3% |
| July 2026 | ~89.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Deployment
- 1
- The Elder Scrolls Online
- 11.3kUp 5.9%
The Elder Scrolls Online currently has about 11272× as many peak concurrent Steam players as Deployment — 11,272 vs 1.
Discord members
- Deployment
- —
- The Elder Scrolls Online
- 62kUp 0.8%
The Elder Scrolls Online currently has 61,999 Discord members; no comparable data is tracked for Deployment.
Reddit members
- Deployment
- —
- The Elder Scrolls Online
- 505kUp 0.4%
The Elder Scrolls Online currently has 505,019 subreddit members; no comparable data is tracked for Deployment.
Twitch viewers
- Deployment
- —
- The Elder Scrolls Online
- 1kDown 48%
The Elder Scrolls Online currently has 1,021 live Twitch viewers; no comparable data is tracked for Deployment.
How these estimates are made
Deployment
Deployment is showing no measurable concurrent players on Steam. Around 34k – 86k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
The Elder Scrolls Online
The Elder Scrolls Online is estimated to have 28k – 99k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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