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Head to head

DemonPandemicVR vs Mir 4

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2021 · 5 years ago
August 2021 · 5 years ago

Daily players

No population data
28k – 98k

Estimated players

46
56.4kDown 2.0%

Available on

  • Windows
  • Windows
  • Android
  • iOS

Player activity

Smoothed estimated players over time.

DemonPandemicVRMir 4

DemonPandemicVR

Average monthly estimated players
MonthEstimated playersChange
November 2026~46
October 2026~46
September 2026~46
August 2026~46
July 2026~46—

Mir 4

Average monthly estimated players
MonthEstimated playersChange
November 2026~56.4kDown 1.4%
October 2026~57.2kDown 1.0%
September 2026~57.8kUp 0.9%
August 2026~57.3kUp 3.6%
July 2026~55.3k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

YouTube subscribers

DemonPandemicVR
453Down 0.2%
Mir 4
89.9kDown 0.1%

Mir 4 currently has about 198× as many YouTube subscribers as DemonPandemicVR — 89,900 vs 453.

Steam concurrent players

DemonPandemicVR
—
Mir 4
11.2kDown 6.6%

Mir 4 currently has 11,184 peak concurrent Steam players; no comparable data is tracked for DemonPandemicVR.

Discord members

DemonPandemicVR
—
Mir 4
184.3kDown 1.2%

Mir 4 currently has 184,287 Discord members; no comparable data is tracked for DemonPandemicVR.

Twitch viewers

DemonPandemicVR
—
Mir 4
486Down 14%

Mir 4 currently has 486 live Twitch viewers; no comparable data is tracked for DemonPandemicVR.

How these estimates are made

DemonPandemicVR

DemonPandemicVR is showing no measurable concurrent players on Steam. Around 150 – 380 accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Mir 4

Mir 4 is estimated to have 28k – 98k players a day. Around 280k – 720k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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