Head to head
Delta Force vs Ragnarok M: Eternal Love
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- PlayStation
- Android
- iOS
Player activity
Smoothed estimated players over time.
Delta Force
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~308.2k | Up 1.2% |
| August 2026 | ~304.6k | Up 2.0% |
| July 2026 | ~298.6k | — |
Ragnarok M: Eternal Love
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~20.4k | |
| August 2026 | ~20.4k | |
| July 2026 | ~20.4k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Delta Force
- 106.9kUp 4.3%
- Ragnarok M: Eternal Love
- —
Delta Force currently has 106,874 peak concurrent Steam players; no comparable data is tracked for Ragnarok M: Eternal Love.
Discord members
- Delta Force
- 767.2kDown 0.2%
- Ragnarok M: Eternal Love
- —
Delta Force currently has 767,194 Discord members; no comparable data is tracked for Ragnarok M: Eternal Love.
Twitch viewers
- Delta Force
- 3.7kDown 55%
- Ragnarok M: Eternal Love
- 1Down 50%
Delta Force currently has about 3681× as many live Twitch viewers as Ragnarok M: Eternal Love — 3,681 vs 1.
YouTube subscribers
- Delta Force
- 298kUp 2.1%
- Ragnarok M: Eternal Love
- 197k
Delta Force currently has about 1.5× as many YouTube subscribers as Ragnarok M: Eternal Love — 298,000 vs 197,000.
How these estimates are made
Delta Force
Delta Force is estimated to have 270k – 940k players a day. Around 3m – 6m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Ragnarok M: Eternal Love
Ragnarok M: Eternal Love is estimated to have 27 – 12k players a day. Around 15k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
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