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Head to head

Delta Force vs Path of War

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2024 · 2 years ago
September 2016 · 10 years ago

Daily players

220k – 790k
No population data

Estimated players

296.2kUp 3.6%
19Down 5.4%

Available on

  • Windows
  • Android
  • iOS
  • PlayStation
  • Windows

Perspectives

Player activity

Smoothed estimated players over time.

Delta ForcePath of War

Delta Force

Average monthly estimated players
MonthEstimated playersChange
September 2026~300.9kDown 1.2%
August 2026~304.6kUp 2.0%
July 2026~298.6k

Path of War

Average monthly estimated players
MonthEstimated playersChange
September 2026~20
August 2026~20Down 4.8%
July 2026~21

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Delta Force
88kDown 22%
Path of War
0Down 100%

Delta Force currently has 88,005 peak concurrent Steam players, while Path of War has 0.

Discord members

Delta Force
767.5kDown 0.1%
Path of War

Delta Force currently has 767,456 Discord members; no comparable data is tracked for Path of War.

Twitch viewers

Delta Force
4.2kDown 31%
Path of War

Delta Force currently has 4,152 live Twitch viewers; no comparable data is tracked for Path of War.

YouTube subscribers

Delta Force
297kUp 2.1%
Path of War

Delta Force currently has 297,000 YouTube subscribers; no comparable data is tracked for Path of War.

How these estimates are made

Delta Force

Delta Force is estimated to have 220k – 790k players a day. Around 3m – 6m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Path of War

Path of War is showing no measurable concurrent players on Steam. Around 7k – 18k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.