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Head to head

Delta Force vs Lords of Kingdoms

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2024 · 2 years ago
June 2018 · 8 years ago

Daily players

280k – 1m
8 – 26

Estimated players

311.6kUp 3.1%
10

Available on

  • Windows
  • Android
  • iOS
  • PlayStation
  • Windows

Perspectives

Developers

Player activity

Smoothed estimated players over time.

Delta ForceLords of Kingdoms

Delta Force

Average monthly estimated players
MonthEstimated playersChange
August 2026~304.5kUp 2.0%
July 2026~298.6k

Lords of Kingdoms

Average monthly estimated players
MonthEstimated playersChange
August 2026~11Up 10%
July 2026~10

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Delta Force
113.8kUp 8.3%
Lords of Kingdoms
3Up 50%

Delta Force currently has about 37945× as many peak concurrent Steam players as Lords of Kingdoms — 113,835 vs 3.

Discord members

Delta Force
768.3k
Lords of Kingdoms

Delta Force currently has 768,272 Discord members; no comparable data is tracked for Lords of Kingdoms.

Twitch viewers

Delta Force
4.2kDown 77%
Lords of Kingdoms

Delta Force currently has 4,207 live Twitch viewers; no comparable data is tracked for Lords of Kingdoms.

YouTube subscribers

Delta Force
295kUp 1.7%
Lords of Kingdoms

Delta Force currently has 295,000 YouTube subscribers; no comparable data is tracked for Lords of Kingdoms.

How these estimates are made

Delta Force

Delta Force is estimated to have 280k – 1m players a day. Around 3m – 6m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Lords of Kingdoms

Lords of Kingdoms is estimated to have 8 – 26 players a day. Around 4k – 9k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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