Head to head
Delta Force vs Heat and Run
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- PlayStation
- Windows
Player activity
Smoothed estimated players over time.
Delta Force
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~312.3k | Up 2.5% |
| August 2026 | ~304.6k | Up 2.0% |
| July 2026 | ~298.6k | — |
Heat and Run
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~49 | Up 11% |
| August 2026 | ~44 | |
| July 2026 | ~44 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Delta Force
- 106.7kUp 7.6%
- Heat and Run
- —
Delta Force currently has 106,677 peak concurrent Steam players; no comparable data is tracked for Heat and Run.
Discord members
- Delta Force
- 766.4kDown 0.4%
- Heat and Run
- 160
Delta Force currently has about 4790× as many Discord members as Heat and Run — 766,365 vs 160.
Twitch viewers
- Delta Force
- 6.5kUp 11%
- Heat and Run
- —
Delta Force currently has 6,478 live Twitch viewers; no comparable data is tracked for Heat and Run.
YouTube subscribers
- Delta Force
- 299kUp 1.7%
- Heat and Run
- —
Delta Force currently has 299,000 YouTube subscribers; no comparable data is tracked for Heat and Run.
Reddit members
- Delta Force
- —
- Heat and Run
- 13
Heat and Run currently has 13 subreddit members; no comparable data is tracked for Delta Force.
How these estimates are made
Delta Force
Delta Force is estimated to have 300k – 1m players a day. Around 3m – 6m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Heat and Run
Heat and Run is showing no measurable concurrent players on Steam. Around 1k – 4k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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