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Head to head

Delta Force vs Fisher Online

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2024 · 2 years ago
October 2019 · 7 years ago

Daily players

340k – 1m
1k – 5k

Estimated players

334.9kUp 3.3%
706Down 5.2%

Available on

  • Windows
  • Android
  • iOS
  • PlayStation
  • Windows

Player activity

Smoothed estimated players over time.

Delta ForceFisher Online

Delta Force

Average monthly estimated players
MonthEstimated playersChange
September 2026~313.4kUp 2.9%
August 2026~304.6kUp 2.0%
July 2026~298.6k

Fisher Online

Average monthly estimated players
MonthEstimated playersChange
September 2026~736Up 14%
August 2026~647Up 23%
July 2026~527

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Delta Force
130.5kUp 13%
Fisher Online
564Up 76%

Delta Force currently has about 231× as many peak concurrent Steam players as Fisher Online — 130,527 vs 564.

Discord members

Delta Force
766.8kDown 0.3%
Fisher Online

Delta Force currently has 766,817 Discord members; no comparable data is tracked for Fisher Online.

Twitch viewers

Delta Force
7.1kDown 59%
Fisher Online
26Up 271%

Delta Force currently has about 273× as many live Twitch viewers as Fisher Online — 7,088 vs 26.

YouTube subscribers

Delta Force
298kUp 1.7%
Fisher Online

Delta Force currently has 298,000 YouTube subscribers; no comparable data is tracked for Fisher Online.

How these estimates are made

Delta Force

Delta Force is estimated to have 340k – 1m players a day. Around 3m – 6m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Fisher Online

Fisher Online is estimated to have 1k – 5k players a day. Around 100k – 260k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.