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Head to head

Delta Force vs Fear the Night

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2024 · 2 years ago
July 2019 · 7 years ago

Daily players

270k – 940k
3 – 9

Estimated players

301.8kUp 1.9%
90Up 0.6%

Available on

  • Windows
  • Android
  • iOS
  • PlayStation
  • Windows

Player activity

Smoothed estimated players over time.

Delta ForceFear the Night

Delta Force

Average monthly estimated players
MonthEstimated playersChange
September 2026~304.8k
August 2026~304.6kUp 2.0%
July 2026~298.6k

Fear the Night

Average monthly estimated players
MonthEstimated playersChange
September 2026~90Down 1.1%
August 2026~91Up 20%
July 2026~76

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Delta Force
37kDown 65%
Fear the Night
1

Delta Force currently has about 37045× as many peak concurrent Steam players as Fear the Night — 37,045 vs 1.

Discord members

Delta Force
767.2kDown 0.2%
Fear the Night

Delta Force currently has 767,194 Discord members; no comparable data is tracked for Fear the Night.

Twitch viewers

Delta Force
3.7kDown 55%
Fear the Night

Delta Force currently has 3,681 live Twitch viewers; no comparable data is tracked for Fear the Night.

YouTube subscribers

Delta Force
298kUp 2.1%
Fear the Night

Delta Force currently has 298,000 YouTube subscribers; no comparable data is tracked for Fear the Night.

How these estimates are made

Delta Force

Delta Force is estimated to have 270k – 940k players a day. Around 3m – 6m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Fear the Night

Fear the Night is estimated to have 3 – 9 players a day. Around 26k – 66k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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