Head to head
Delta Force vs Eve Online
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- PlayStation
- Windows
- macOS
- Linux
Player activity
Smoothed estimated players over time.
Delta Force
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~306.6k | Up 2.7% |
| July 2026 | ~298.6k | — |
Eve Online
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~66.6k | Up 0.4% |
| July 2026 | ~66.4k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Delta Force
- 112.3kUp 228%
- Eve Online
- 5kDown 6.5%
Delta Force currently has about 23× as many peak concurrent Steam players as Eve Online — 112,261 vs 4,974.
Discord members
- Delta Force
- 769.3kUp 0.3%
- Eve Online
- 50.4kUp 1.6%
Delta Force currently has about 15× as many Discord members as Eve Online — 769,309 vs 50,375.
Twitch viewers
- Delta Force
- 5.3kUp 8.2%
- Eve Online
- 1.3kDown 39%
Delta Force currently has about 3.9× as many live Twitch viewers as Eve Online — 5,288 vs 1,342.
YouTube subscribers
- Delta Force
- 293kUp 1.4%
- Eve Online
- 227kUp 1.3%
Delta Force currently has about 1.3× as many YouTube subscribers as Eve Online — 293,000 vs 227,000.
Reddit members
- Delta Force
- —
- Eve Online
- 221.6kUp 0.5%
Eve Online currently has 221,633 subreddit members; no comparable data is tracked for Delta Force.
How these estimates are made
Delta Force
Delta Force is estimated to have 280k – 990k players a day. Around 3m – 6m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Eve Online
Eve Online is estimated to have 12k – 44k players a day. Around 640k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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