Head to head
Death Infection vs Fallout 76
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- PlayStation
- Xbox
Player activity
Smoothed estimated players over time.
Death Infection
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~8 | |
| August 2026 | ~8 | Up 14% |
| July 2026 | ~7 | — |
Fallout 76
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~112.1k | Down 0.2% |
| August 2026 | ~112.3k | Down 0.5% |
| July 2026 | ~112.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Death Infection
- 25
- Fallout 76
- 106.6kUp 0.4%
Fallout 76 currently has about 4264× as many Discord members as Death Infection — 106,600 vs 25.
Steam concurrent players
- Death Infection
- —
- Fallout 76
- 8.4kUp 5.9%
Fallout 76 currently has 8,392 peak concurrent Steam players; no comparable data is tracked for Death Infection.
Reddit members
- Death Infection
- —
- Fallout 76
- 595.7kUp 0.5%
Fallout 76 currently has 595,740 subreddit members; no comparable data is tracked for Death Infection.
Twitch viewers
- Death Infection
- —
- Fallout 76
- 507Down 33%
Fallout 76 currently has 507 live Twitch viewers; no comparable data is tracked for Death Infection.
YouTube subscribers
- Death Infection
- —
- Fallout 76
- 30.9kDown 0.3%
Fallout 76 currently has 30,900 YouTube subscribers; no comparable data is tracked for Death Infection.
How these estimates are made
Death Infection
Death Infection is estimated to have 0 – 41 players a day. Around 120 – 16k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Fallout 76
Fallout 76 is estimated to have 28k – 98k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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