Head to head
Deadshot vs Venge.io

Deadshot
~910 daily · 210 – 2.7k
Last measured Nov 10, 2026

Venge.io
~390 daily · 89 – 1.1k
Last measured Nov 10, 2026
VerdictDeadshot has ~2.3× Venge.io's daily players (~910 vs ~390, as of Nov 10, 2026). Their estimated ranges overlap, so the gap is uncertain.
Side by side
Values shared by both games are highlighted.
Status
Released
Est. daily players
Available on
- Browser
- Browser
Developers
Player activity
Estimated daily players (central estimate) for both games.
Monthly history: Collecting data since Nov 5, 2026. The table appears once there are two calendar months to compare.
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side. Collected since Nov 5, 2026.
Discord members
- Deadshot
- 80.5k
- Venge.io
- 110.7k
Venge.io currently has about 1.4× as many Discord members as Deadshot — 110,719 vs 80,548.
Twitch viewers
- Deadshot
- 11Up 450% past week
- Venge.io
- —
Deadshot currently has 11 live Twitch viewers; no comparable data is tracked for Venge.io.
Reddit members
- Deadshot
- —
- Venge.io
- 941
Venge.io currently has 941 subreddit members; no comparable data is tracked for Deadshot.
How these estimates are made
Deadshot
We estimate that about 910 people play Deadshot on a typical day (most likely between 210 and 2,700), based on data from Nov 10, 2026. Around 160,000 accounts (between 54,000 and 370,000) have played it at some point. Deadshot publishes no Steam player data, so the estimate is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.
Venge.io
We estimate that about 390 people play Venge.io on a typical day (most likely between 89 and 1,100), based on data from Nov 10, 2026. Around 85,000 accounts (between 29,000 and 200,000) have played it at some point. Venge.io publishes no Steam player data, so the estimate is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.
