Head to head
Deadshot vs Diablo IV
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- PlayStation
- Xbox
Player activity
Smoothed estimated players over time.
Deadshot
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~16.8k | Up 1.8% |
| September 2026 | ~16.6k | Up 2.2% |
| August 2026 | ~16.2k | Up 1.0% |
| July 2026 | ~16k | — |
Diablo IV
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~229.4k | Down 1.5% |
| September 2026 | ~232.9k | Up 6.2% |
| August 2026 | ~219.3k | Down 0.6% |
| July 2026 | ~220.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Deadshot
- 80.6kUp 1.2%
- Diablo IV
- —
Deadshot currently has 80,552 Discord members; no comparable data is tracked for Diablo IV.
Reddit members
- Deadshot
- 359Up 11%
- Diablo IV
- 1.5mUp 0.4%
Diablo IV currently has about 4170× as many subreddit members as Deadshot — 1,497,099 vs 359.
Twitch viewers
- Deadshot
- 0Down 100%
- Diablo IV
- 1.2kDown 90%
Deadshot currently has 0 live Twitch viewers, while Diablo IV has 1,249.
Steam concurrent players
- Deadshot
- —
- Diablo IV
- 8.6kDown 80%
Diablo IV currently has 8,625 peak concurrent Steam players; no comparable data is tracked for Deadshot.
YouTube subscribers
- Deadshot
- —
- Diablo IV
- 605kUp 0.2%
Diablo IV currently has 605,000 YouTube subscribers; no comparable data is tracked for Deadshot.
How these estimates are made
Deadshot
Deadshot is estimated to have 11 – 5k players a day. Around 8k – 740k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Diablo IV
Diablo IV is estimated to have 36k – 130k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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