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Head to head

Deadshot vs Diablo IV

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2022 · 4 years ago
June 2023 · 3 years ago

Daily players

11 – 5k
36k – 130k

Estimated players

17kUp 0.9%
225.9kDown 0.8%

Available on

  • Browser
  • Windows
  • PlayStation
  • Xbox

Player activity

Smoothed estimated players over time.

DeadshotDiablo IV

Deadshot

Average monthly estimated players
MonthEstimated playersChange
October 2026~16.8kUp 1.8%
September 2026~16.6kUp 2.2%
August 2026~16.2kUp 1.0%
July 2026~16k—

Diablo IV

Average monthly estimated players
MonthEstimated playersChange
October 2026~229.4kDown 1.5%
September 2026~232.9kUp 6.2%
August 2026~219.3kDown 0.6%
July 2026~220.5k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Deadshot
80.6kUp 1.2%
Diablo IV
—

Deadshot currently has 80,552 Discord members; no comparable data is tracked for Diablo IV.

Reddit members

Deadshot
359Up 11%
Diablo IV
1.5mUp 0.4%

Diablo IV currently has about 4170× as many subreddit members as Deadshot — 1,497,099 vs 359.

Twitch viewers

Deadshot
0Down 100%
Diablo IV
1.2kDown 90%

Deadshot currently has 0 live Twitch viewers, while Diablo IV has 1,249.

Steam concurrent players

Deadshot
—
Diablo IV
8.6kDown 80%

Diablo IV currently has 8,625 peak concurrent Steam players; no comparable data is tracked for Deadshot.

YouTube subscribers

Deadshot
—
Diablo IV
605kUp 0.2%

Diablo IV currently has 605,000 YouTube subscribers; no comparable data is tracked for Deadshot.

How these estimates are made

Deadshot

Deadshot is estimated to have 11 – 5k players a day. Around 8k – 740k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Diablo IV

Diablo IV is estimated to have 36k – 130k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.