Head to head
Dead Maze vs The Elder Scrolls Online
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- Windows
- macOS
- PlayStation
- Xbox
- Stadia
Player activity
Smoothed estimated players over time.
Dead Maze
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~513 | Up 0.6% |
| August 2026 | ~510 | Up 21% |
| July 2026 | ~421 | — |
The Elder Scrolls Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~89.8k | Down 0.6% |
| August 2026 | ~90.3k | Up 0.6% |
| July 2026 | ~89.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Dead Maze
- 65Up 18%
- The Elder Scrolls Online
- 8.4kDown 28%
The Elder Scrolls Online currently has about 129× as many peak concurrent Steam players as Dead Maze — 8,370 vs 65.
Twitch viewers
- Dead Maze
- 0
- The Elder Scrolls Online
- 665Down 74%
Dead Maze currently has 0 live Twitch viewers, while The Elder Scrolls Online has 665.
Discord members
- Dead Maze
- —
- The Elder Scrolls Online
- 62.2kUp 0.8%
The Elder Scrolls Online currently has 62,210 Discord members; no comparable data is tracked for Dead Maze.
Reddit members
- Dead Maze
- —
- The Elder Scrolls Online
- 506kUp 0.5%
The Elder Scrolls Online currently has 506,048 subreddit members; no comparable data is tracked for Dead Maze.
How these estimates are made
Dead Maze
Dead Maze is estimated to have 160 – 550 players a day. Around 110k – 270k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
The Elder Scrolls Online
The Elder Scrolls Online is estimated to have 27k – 96k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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