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Head to head

Dead Maze vs Rec Room

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

February 2018 · 9 years ago
June 2016 · 10 years ago

Daily players

170 – 590
150 – 510

Estimated players

514Up 0.6%
125.6kDown 2.9%

Available on

  • Windows
  • macOS
  • Linux
  • Windows
  • Android
  • iOS
  • PlayStation
  • Xbox
  • Nintendo

Player activity

Smoothed estimated players over time.

Dead MazeRec Room

Dead Maze

Average monthly estimated players
MonthEstimated playersChange
August 2026~509Up 21%
July 2026~421

Rec Room

Average monthly estimated players
MonthEstimated playersChange
August 2026~128.4kDown 0.3%
July 2026~128.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Dead Maze
40Down 44%
Rec Room
47Up 34%

Rec Room currently has about 1.2× as many peak concurrent Steam players as Dead Maze — 47 vs 40.

Twitch viewers

Dead Maze
0
Rec Room
5Up 67%

Dead Maze currently has 0 live Twitch viewers, while Rec Room has 5.

Discord members

Dead Maze
Rec Room
195.1kUp 0.1%

Rec Room currently has 195,141 Discord members; no comparable data is tracked for Dead Maze.

Reddit members

Dead Maze
Rec Room
72.1kUp 0.2%

Rec Room currently has 72,121 subreddit members; no comparable data is tracked for Dead Maze.

YouTube subscribers

Dead Maze
Rec Room
614k

Rec Room currently has 614,000 YouTube subscribers; no comparable data is tracked for Dead Maze.

How these estimates are made

Dead Maze

Dead Maze is estimated to have 170 – 590 players a day. Around 110k – 270k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Rec Room

Rec Room is estimated to have 150 – 510 players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.