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Head to head

Dead Frontier 2 vs Silica

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2019 · 7 years ago
May 2023 · 3 years ago

Daily players

3k – 10k
95 – 340

Estimated players

26.3kUp 0.6%
2.8kUp 3.9%

Available on

  • Windows
  • Windows

Perspectives

Player activity

Smoothed estimated players over time.

Dead Frontier 2Silica

Dead Frontier 2

Average monthly estimated players
MonthEstimated playersChange
September 2026~26.2kUp 0.6%
August 2026~26kUp 19%
July 2026~21.8k

Silica

Average monthly estimated players
MonthEstimated playersChange
September 2026~2.8kUp 3.9%
August 2026~2.7k
July 2026~2.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Dead Frontier 2
813Down 37%
Silica
26Down 48%

Dead Frontier 2 currently has about 31× as many peak concurrent Steam players as Silica — 813 vs 26.

Discord members

Dead Frontier 2
89.1kUp 0.4%
Silica
6.3kUp 0.4%

Dead Frontier 2 currently has about 14× as many Discord members as Silica — 89,148 vs 6,253.

Reddit members

Dead Frontier 2
3.7kUp 0.6%
Silica

Dead Frontier 2 currently has 3,722 subreddit members; no comparable data is tracked for Silica.

Twitch viewers

Dead Frontier 2
12Down 33%
Silica
0

Dead Frontier 2 currently has 12 live Twitch viewers, while Silica has 0.

YouTube subscribers

Dead Frontier 2
6.3k
Silica
550Up 0.9%

Dead Frontier 2 currently has about 11× as many YouTube subscribers as Silica — 6,270 vs 550.

How these estimates are made

Dead Frontier 2

Dead Frontier 2 is estimated to have 3k – 10k players a day. Around 480k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Silica

Silica is estimated to have 95 – 340 players a day. Around 110k – 280k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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