Head to head
DC Universe Online vs The Crew 2
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
- Nintendo
- PlayStation
- Windows
- Xbox
Platforms
Player activity
Smoothed estimated players over time.
DC Universe Online
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~24.1k | Up 10% |
| July 2026 | ~21.9k | — |
The Crew 2
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~38.1k | Up 5.6% |
| July 2026 | ~36.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- DC Universe Online
- 545Up 3.6%
- The Crew 2
- 677Down 16%
The Crew 2 currently has about 1.2× as many peak concurrent Steam players as DC Universe Online — 677 vs 545.
Discord members
- DC Universe Online
- 28.3kUp 2.5%
- The Crew 2
- 101.8kUp 0.7%
The Crew 2 currently has about 3.6× as many Discord members as DC Universe Online — 101,813 vs 28,322.
Reddit members
- DC Universe Online
- 30.3kUp 1.2%
- The Crew 2
- 21.9kUp 0.3%
DC Universe Online currently has about 1.4× as many subreddit members as The Crew 2 — 30,327 vs 21,922.
Twitch viewers
- DC Universe Online
- 44Down 17%
- The Crew 2
- 46Up 156%
DC Universe Online and The Crew 2 are nearly even on live Twitch viewers — 44 vs 46.
YouTube subscribers
- DC Universe Online
- 109k
- The Crew 2
- —
DC Universe Online currently has 109,000 YouTube subscribers; no comparable data is tracked for The Crew 2.
How these estimates are made
DC Universe Online
DC Universe Online is estimated to have 2k – 5k players a day. Around 390k – 990k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
The Crew 2
The Crew 2 is estimated to have 2k – 5k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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