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Head to head

DayZ vs Voxel Horizon

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2018 · 8 years ago
April 2020 · 6 years ago

Daily players

110k – 380k
No population data

Estimated players

189.7kUp 1.2%
425

Available on

  • Windows
  • PlayStation
  • Xbox
  • Windows

Player activity

Smoothed estimated players over time.

DayZVoxel Horizon

DayZ

Average monthly estimated players
MonthEstimated playersChange
September 2026~192.8kDown 0.6%
August 2026~193.9kUp 12%
July 2026~173.1k—

Voxel Horizon

Average monthly estimated players
MonthEstimated playersChange
September 2026~425
August 2026~425Up 0.5%
July 2026~423—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

DayZ
25.2kDown 48%
Voxel Horizon
0

DayZ currently has 25,193 peak concurrent Steam players, while Voxel Horizon has 0.

Discord members

DayZ
190.2kUp 0.8%
Voxel Horizon
—

DayZ currently has 190,231 Discord members; no comparable data is tracked for Voxel Horizon.

Reddit members

DayZ
560.9kUp 0.4%
Voxel Horizon
—

DayZ currently has 560,949 subreddit members; no comparable data is tracked for Voxel Horizon.

Twitch viewers

DayZ
3.4kDown 50%
Voxel Horizon
—

DayZ currently has 3,429 live Twitch viewers; no comparable data is tracked for Voxel Horizon.

YouTube subscribers

DayZ
136kUp 0.7%
Voxel Horizon
4.3k

DayZ currently has about 32× as many YouTube subscribers as Voxel Horizon — 136,000 vs 4,250.

How these estimates are made

DayZ

DayZ is estimated to have 110k – 380k players a day. Around 5m – 13m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Voxel Horizon

Voxel Horizon is showing no measurable concurrent players on Steam. Around 200 – 510 accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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