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Head to head

DayZ vs Tales of Wind

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2018 · 8 years ago
January 2019 · 8 years ago

Daily players

130k – 440k
65 – 230

Estimated players

190.2kDown 3.7%
4kDown 2.9%

Available on

  • Windows
  • PlayStation
  • Xbox
  • Android
  • iOS
  • Windows

Player activity

Smoothed estimated players over time.

DayZTales of Wind

DayZ

Average monthly estimated players
MonthEstimated playersChange
September 2026~193.7kDown 0.1%
August 2026~193.9kUp 12%
July 2026~173.1k

Tales of Wind

Average monthly estimated players
MonthEstimated playersChange
September 2026~4kUp 0.9%
August 2026~4kDown 0.4%
July 2026~4k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

DayZ
40.5kDown 14%
Tales of Wind
21Down 16%

DayZ currently has about 1930× as many peak concurrent Steam players as Tales of Wind — 40,530 vs 21.

Discord members

DayZ
190kUp 0.9%
Tales of Wind
12.3kUp 0.9%

DayZ currently has about 15× as many Discord members as Tales of Wind — 190,044 vs 12,302.

Reddit members

DayZ
560.6kUp 0.4%
Tales of Wind

DayZ currently has 560,600 subreddit members; no comparable data is tracked for Tales of Wind.

Twitch viewers

DayZ
4.2kDown 19%
Tales of Wind
0

DayZ currently has 4,239 live Twitch viewers, while Tales of Wind has 0.

YouTube subscribers

DayZ
136kUp 0.7%
Tales of Wind
10.9k

DayZ currently has about 12× as many YouTube subscribers as Tales of Wind — 136,000 vs 10,900.

How these estimates are made

DayZ

DayZ is estimated to have 130k – 440k players a day. Around 5m – 13m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Tales of Wind

Tales of Wind is estimated to have 65 – 230 players a day. Around 6k – 14k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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