Head to head
DayZ vs Sailaway III
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
- Windows
- macOS
Categories
Player activity
Smoothed estimated players over time.
DayZ
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~192.3k | Down 0.4% |
| September 2026 | ~193.1k | Down 0.4% |
| August 2026 | ~193.9k | Up 12% |
| July 2026 | ~173.1k | — |
Sailaway III
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~111 | Down 1.8% |
| September 2026 | ~113 | Up 1.8% |
| August 2026 | ~111 | Up 4.7% |
| July 2026 | ~106 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- DayZ
- 43.7kDown 24%
- Sailaway III
- 27Down 23%
DayZ currently has about 1620× as many peak concurrent Steam players as Sailaway III — 43,738 vs 27.
Discord members
- DayZ
- 190.8kUp 0.9%
- Sailaway III
- —
DayZ currently has 190,777 Discord members; no comparable data is tracked for Sailaway III.
Reddit members
- DayZ
- 561.5kUp 0.3%
- Sailaway III
- —
DayZ currently has 561,490 subreddit members; no comparable data is tracked for Sailaway III.
Twitch viewers
- DayZ
- 7.4kUp 44%
- Sailaway III
- 0
DayZ currently has 7,438 live Twitch viewers, while Sailaway III has 0.
YouTube subscribers
- DayZ
- 137kUp 0.7%
- Sailaway III
- 767Up 0.3%
DayZ currently has about 179× as many YouTube subscribers as Sailaway III — 137,000 vs 767.
How these estimates are made
DayZ
DayZ is estimated to have 130k – 460k players a day. Around 5m – 13m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Sailaway III
Sailaway III is estimated to have 90 – 320 players a day. Around 6k – 16k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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