Head to head
DayZ vs RPG MO
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
- Windows
- macOS
- Linux
- Android
- iOS
Categories
Player activity
Smoothed estimated players over time.
DayZ
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~196.9k | Up 2.0% |
| September 2026 | ~193.1k | Down 0.4% |
| August 2026 | ~193.9k | Up 12% |
| July 2026 | ~173.1k | — |
RPG MO
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~1.2k | Up 0.8% |
| September 2026 | ~1.2k | Up 0.4% |
| August 2026 | ~1.2k | Up 18% |
| July 2026 | ~1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- DayZ
- 24.9kDown 40%
- RPG MO
- 84Up 24%
DayZ currently has about 297× as many peak concurrent Steam players as RPG MO — 24,945 vs 84.
Discord members
- DayZ
- 189.1kDown 0.7%
- RPG MO
- 3.1kDown 2.0%
DayZ currently has about 61× as many Discord members as RPG MO — 189,056 vs 3,112.
Reddit members
- DayZ
- 563.4kUp 0.4%
- RPG MO
- 632Up 0.5%
DayZ currently has about 891× as many subreddit members as RPG MO — 563,364 vs 632.
Twitch viewers
- DayZ
- 14.3kUp 86%
- RPG MO
- 0Down 100%
DayZ currently has 14,296 live Twitch viewers, while RPG MO has 0.
YouTube subscribers
- DayZ
- 137k
- RPG MO
- —
DayZ currently has 137,000 YouTube subscribers; no comparable data is tracked for RPG MO.
How these estimates are made
DayZ
DayZ is estimated to have 110k – 400k players a day. Around 5m – 13m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
RPG MO
RPG MO is estimated to have 210 – 740 players a day. Around 71k – 180k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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