Head to head
DayZ vs Robocraft Royale
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
- Windows
Categories
Player activity
Smoothed estimated players over time.
DayZ
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~177.6k | Down 8.0% |
| September 2026 | ~193.1k | Down 0.4% |
| August 2026 | ~193.9k | Up 12% |
| July 2026 | ~173.1k | — |
Robocraft Royale
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~38 | Down 2.6% |
| September 2026 | ~39 | Up 2.6% |
| August 2026 | ~38 | |
| July 2026 | ~38 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- DayZ
- 26.3kDown 41%
- Robocraft Royale
- 0
DayZ currently has 26,270 peak concurrent Steam players, while Robocraft Royale has 0.
Discord members
- DayZ
- 190.5kUp 0.7%
- Robocraft Royale
- —
DayZ currently has 190,496 Discord members; no comparable data is tracked for Robocraft Royale.
Reddit members
- DayZ
- 561.2kUp 0.4%
- Robocraft Royale
- —
DayZ currently has 561,240 subreddit members; no comparable data is tracked for Robocraft Royale.
Twitch viewers
- DayZ
- 2.8kDown 65%
- Robocraft Royale
- —
DayZ currently has 2,779 live Twitch viewers; no comparable data is tracked for Robocraft Royale.
YouTube subscribers
- DayZ
- 137kUp 0.7%
- Robocraft Royale
- —
DayZ currently has 137,000 YouTube subscribers; no comparable data is tracked for Robocraft Royale.
How these estimates are made
DayZ
DayZ is estimated to have 100k – 370k players a day. Around 5m – 13m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Robocraft Royale
Robocraft Royale is showing no measurable concurrent players on Steam. Around 12k – 32k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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