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Head to head

DayZ vs Remain

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2018 · 8 years ago
October 2025 · 11 months ago

Daily players

140k – 480k
No population data

Estimated players

195.7kUp 0.9%
29

Available on

  • Windows
  • PlayStation
  • Xbox
  • Windows

Player activity

Smoothed estimated players over time.

DayZRemain

DayZ

Average monthly estimated players
MonthEstimated playersChange
September 2026~192.8kDown 0.6%
August 2026~193.9kUp 12%
July 2026~173.1k—

Remain

Average monthly estimated players
MonthEstimated playersChange
September 2026~32Down 3.0%
August 2026~33Up 18%
July 2026~28—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

DayZ
19.9kDown 63%
Remain
—

DayZ currently has 19,873 peak concurrent Steam players; no comparable data is tracked for Remain.

Discord members

DayZ
190.4kUp 0.7%
Remain
94Down 6.9%

DayZ currently has about 2026× as many Discord members as Remain — 190,408 vs 94.

Reddit members

DayZ
561.1kUp 0.4%
Remain
—

DayZ currently has 561,083 subreddit members; no comparable data is tracked for Remain.

Twitch viewers

DayZ
4.1kDown 35%
Remain
—

DayZ currently has 4,093 live Twitch viewers; no comparable data is tracked for Remain.

YouTube subscribers

DayZ
137kUp 0.7%
Remain
4

DayZ currently has about 34250× as many YouTube subscribers as Remain — 137,000 vs 4.

How these estimates are made

DayZ

DayZ is estimated to have 140k – 480k players a day. Around 5m – 13m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Remain

Remain is showing no measurable concurrent players on Steam. Around 3k – 7k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.