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Head to head

DayZ vs PoligonVR

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2018 · 8 years ago
December 2025 · 9 months ago

Daily players

130k – 480k
3 – 9

Estimated players

197.5kDown 2.3%
133Down 3.3%

Available on

  • Windows
  • PlayStation
  • Xbox
  • Windows

Player activity

Smoothed estimated players over time.

DayZPoligonVR

DayZ

Average monthly estimated players
MonthEstimated playersChange
September 2026~195.8kUp 1.0%
August 2026~193.9kUp 12%
July 2026~173.1k

PoligonVR

Average monthly estimated players
MonthEstimated playersChange
September 2026~130Down 0.8%
August 2026~131
July 2026~131

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

DayZ
59.2kUp 27%
PoligonVR
0

DayZ currently has 59,243 peak concurrent Steam players, while PoligonVR has 0.

Discord members

DayZ
189.6kUp 1.0%
PoligonVR
329Down 1.8%

DayZ currently has about 576× as many Discord members as PoligonVR — 189,590 vs 329.

Reddit members

DayZ
560.1kUp 0.4%
PoligonVR
11

DayZ currently has about 50922× as many subreddit members as PoligonVR — 560,142 vs 11.

Twitch viewers

DayZ
5.9kUp 1.6%
PoligonVR

DayZ currently has 5,879 live Twitch viewers; no comparable data is tracked for PoligonVR.

YouTube subscribers

DayZ
136kUp 0.7%
PoligonVR
20

DayZ currently has about 6800× as many YouTube subscribers as PoligonVR — 136,000 vs 20.

How these estimates are made

DayZ

DayZ is estimated to have 130k – 480k players a day. Around 5m – 13m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

PoligonVR

PoligonVR is estimated to have 3 – 9 players a day. Around 2k – 5k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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